Objective View of Contested Collection
@ Jay Street Metrotech
April 2024
A meta-exhibition allowing visitors to embody a museum object from their own cultural context to approach the topic of repatriation with an empathetic lens.

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Filed under:
Physical Interaction, Projection Mapping,  Unreal Engine 5, Research-Based, Exhibition Design

Taipei City Booth 
@ International Travel Fair
November 2021

Awarded Best Booth at the fair, this space aimed to promote local tourism in Taipei City. The challenge was in building a cultural experience under a very commercial context. While visitors line up for the stores, the space is made as if they are walking through the streets of the traditional side of Taipei with rich history. 

Done in collaboration with a graphic designer, Amelie Hsu

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Filed under:
Trade Show Booth, Cultural Theme, City Promotion

if on a winter’s night, 
a fight, a car, and a moment of snow
December 2023
A  multi-sensory VR narrative that brings viewers through a  car ride that reflects the emotional roller coaster and nuances of a conflict between a couple.

Done in collaboration with Vera Zhong.

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Filed under:
Virtual Reality, Unreal Engine 5, Multi-sensory Experience, Physical Computing, Narrative-Based

Transcending Boundaries
@ United Nations
December 2023
Presented in the exhibition space of United Nations’ New York headquarters, Transcending Boundaries is an interactive globe that introduces visitors to the many organizations within the vast UN system and the global issues they tackle.

Done in collaboration with Mashiyat Zaman, JD. Calvelli , and Lily Yu.

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Filed under:
Interactive Screen-based Experience, Informational Program, Research-based, Unity Development